DRG-Femboy-Voice/Source/FSD/Public/SpawnRarityItem.h
2025-04-15 12:39:31 -07:00

17 lines
400 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SpawnRarityItem.generated.h"
USTRUCT(BlueprintType)
struct FSpawnRarityItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Duration;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Rarity;
FSD_API FSpawnRarityItem();
};