DRG-Femboy-Voice/Source/FSD/Public/SizeBoxSettings.h
2025-04-15 12:39:31 -07:00

35 lines
1.1 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SizeBoxSettings.generated.h"
USTRUCT(BlueprintType)
struct FSizeBoxSettings {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WidthOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float HeightOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinDesiredWidth;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinDesiredHeight;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MaxDesiredWidth;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MaxDesiredHeight;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MinAspectRatio;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MaxAspectRatio;
FSD_API FSizeBoxSettings();
};