10 lines
360 B
C++
Executable file
10 lines
360 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "ECharselectionCameraLocation.h"
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#include "Templates/SubclassOf.h"
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#include "ShowViewer3DSignatureDelegate.generated.h"
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class AActor;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FShowViewer3DSignature, TSubclassOf<AActor>, Actor, ECharselectionCameraLocation, selectionLocation);
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