DRG-Femboy-Voice/Source/FSD/Public/SeasonLevel.h
2025-04-15 12:39:31 -07:00

19 lines
437 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SeasonLevel.generated.h"
class UReward;
USTRUCT(BlueprintType)
struct FSeasonLevel {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UReward* Reward;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UReward* specialReward;
FSD_API FSeasonLevel();
};