DRG-Femboy-Voice/Source/FSD/Public/SavableActor.h
2025-04-15 12:39:31 -07:00

21 lines
528 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "GameFramework/Actor.h"
#include "SavableActor.generated.h"
UCLASS(Blueprintable)
class ASavableActor : public AActor {
GENERATED_BODY()
public:
protected:
UPROPERTY(AdvancedDisplay, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool EnableDangerousSaveGameIDEditing;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGuid SavegameID;
public:
ASavableActor();
};