24 lines
590 B
C++
Executable file
24 lines
590 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "Templates/SubclassOf.h"
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#include "RoomDecorationObject.generated.h"
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class AActor;
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class UDebrisPositioning;
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UCLASS(Blueprintable)
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class URoomDecorationObject : public UDataAsset {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UDebrisPositioning* Positioning;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<AActor> Actor;
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public:
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URoomDecorationObject();
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};
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