68 lines
2.2 KiB
C++
Executable file
68 lines
2.2 KiB
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "AnimatedItem.h"
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#include "Templates/SubclassOf.h"
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#include "RessuplyPodItem.generated.h"
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class AActor;
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class ARessuplyPod;
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class UItemPlacerAggregator;
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class UObject;
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UCLASS(Blueprintable)
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class ARessuplyPodItem : public AAnimatedItem {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<AActor> ResupplyBeacon;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<UItemPlacerAggregator> ItemPlacerClass;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
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UItemPlacerAggregator* ItemPlacerInstance;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<ARessuplyPod> SupplyPodClass;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 ResourceCost;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FText OrderDescription;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FText LogText;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float CoolDown;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, ReplicatedUsing=OnRep_Used, meta=(AllowPrivateAccess=true))
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bool Used;
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public:
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ARessuplyPodItem();
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virtual void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override;
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protected:
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UFUNCTION(BlueprintCallable, Reliable, Server)
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void Server_Call_Resupply(const FVector& Location);
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveItemPlacerSpawned(UItemPlacerAggregator* InItemPlacer);
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UFUNCTION(BlueprintCallable)
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void OnRep_Used();
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public:
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UFUNCTION(BlueprintCallable, BlueprintPure, meta=(WorldContext="WorldContextObject"))
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int32 GetResourceCost(UObject* WorldContextObject) const;
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protected:
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UFUNCTION(BlueprintCallable, BlueprintPure)
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UItemPlacerAggregator* GetActiveAggregator() const;
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};
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