51 lines
1.6 KiB
C++
Executable file
51 lines
1.6 KiB
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "ResourceBasedObjective.h"
|
|
#include "ResourceObjective.generated.h"
|
|
|
|
class UCappedResource;
|
|
class UResourceData;
|
|
|
|
UCLASS(Abstract, Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
|
|
class FSD_API UResourceObjective : public UResourceBasedObjective {
|
|
GENERATED_BODY()
|
|
public:
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UResourceData* Resource;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float ResourcesRequired;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, ReplicatedUsing=OnRep_ResourcesCollected, meta=(AllowPrivateAccess=true))
|
|
float ResourcesCollected;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float ResourceBuffer;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
float RoundToNearest;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText ObjectivesText;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText CreditsRewardText;
|
|
|
|
public:
|
|
UResourceObjective();
|
|
virtual void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override;
|
|
|
|
protected:
|
|
UFUNCTION(BlueprintCallable)
|
|
void OnResourceChanged(UCappedResource* CappedResource, float Amount);
|
|
|
|
UFUNCTION(BlueprintCallable)
|
|
void OnRep_ResourcesCollected(float prevAmount);
|
|
|
|
public:
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
float GetRequiredAmount(float missionScaling) const;
|
|
|
|
};
|
|
|