DRG-Femboy-Voice/Source/FSD/Public/ReplicatedCharacterData.h
2025-04-15 12:39:31 -07:00

22 lines
575 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ReplicatedCharacterData.generated.h"
class AActor;
USTRUCT(BlueprintType)
struct FReplicatedCharacterData {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<AActor> Target;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float TemperatureEffect;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bCanTakeDamage;
FSD_API FReplicatedCharacterData();
};