DRG-Femboy-Voice/Source/FSD/Public/RandRangeFunctionLibrary.h
2025-04-15 12:39:31 -07:00

30 lines
1.1 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "IRandRange.h"
#include "RandRange.h"
#include "RandRangeFunctionLibrary.generated.h"
UCLASS(Blueprintable)
class URandRangeFunctionLibrary : public UBlueprintFunctionLibrary {
GENERATED_BODY()
public:
URandRangeFunctionLibrary();
UFUNCTION(BlueprintCallable, BlueprintPure)
static bool TryPickRandomText(const TArray<FText>& TextArray, UPARAM(Ref) FRandomStream& RandomStream, FText& OutResult);
UFUNCTION(BlueprintCallable, BlueprintPure)
static FText PickRandomText(const TArray<FText>& TextArray, UPARAM(Ref) FRandomStream& RandomStream);
UFUNCTION(BlueprintCallable, BlueprintPure)
static int32 GetValueFromStream(FIRandRange RandRange, UPARAM(Ref) FRandomStream& RandomStream);
UFUNCTION(BlueprintCallable, BlueprintPure)
static float GetFloatValue(FRandRange RandRange);
UFUNCTION(BlueprintCallable, BlueprintPure)
static float GetFloatFromStream(FRandRange RandRange, UPARAM(Ref) FRandomStream& RandomStream);
};