8 lines
256 B
C++
Executable file
8 lines
256 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "PlayerCharacterDelegateDelegate.generated.h"
|
|
|
|
class APlayerCharacter;
|
|
|
|
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FPlayerCharacterDelegate, APlayerCharacter*, PlayerCharacter);
|
|
|