DRG-Femboy-Voice/Source/FSD/Public/PipelineExtractorPodAnimInstance.h
2025-04-15 12:39:31 -07:00

53 lines
1.8 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "EPipelineBuildState.h"
#include "EPipelineExtractorPodAnimState.h"
#include "ERefineryState.h"
#include "ERessuplyPodState.h"
#include "PipelineExtractorPodAnimInstance.generated.h"
class AFSDRefinery;
class APipelineExtractorPod;
class APipelineSegment;
class APipelineStart;
UCLASS(Abstract, Blueprintable, NonTransient)
class FSD_API UPipelineExtractorPodAnimInstance : public UAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ConnectionRotation;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EPipelineExtractorPodAnimState AnimState;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ERessuplyPodState PodState;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EPipelineBuildState PipelineState;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ERefineryState RefineryState;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float RotationSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<APipelineExtractorPod> Pod;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<APipelineSegment> ConnectedSegment;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<APipelineStart> PipelineStart;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<AFSDRefinery> Refinery;
public:
UPipelineExtractorPodAnimInstance();
};