DRG-Femboy-Voice/Source/FSD/Public/PerkSubsystem.h
2025-04-15 12:39:31 -07:00

23 lines
576 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Subsystems/WorldSubsystem.h"
#include "PerkSubsystem.generated.h"
class UPerkAsset;
class UPerkDelegateItem;
UCLASS(Blueprintable)
class FSD_API UPerkSubsystem : public UWorldSubsystem {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TMap<UPerkAsset*, UPerkDelegateItem*> PerkDelegates;
public:
UPerkSubsystem();
UFUNCTION(BlueprintCallable, BlueprintPure)
UPerkDelegateItem* GetPerkDelegates(UPerkAsset* Perk);
};