9 lines
285 B
C++
Executable file
9 lines
285 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "PerkEquipDelegateDelegate.generated.h"
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class UPerkAsset;
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class UPlayerCharacterID;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FPerkEquipDelegate, UPerkAsset*, Perk, UPlayerCharacterID*, CharacterClass);
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