DRG-Femboy-Voice/Source/FSD/Public/OverlapPair.h
2025-04-15 12:39:31 -07:00

20 lines
462 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "OverlapPair.generated.h"
class AActor;
class APlayerCharacter;
USTRUCT(BlueprintType)
struct FOverlapPair {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
APlayerCharacter* Player;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
AActor* Overlap;
FSD_API FOverlapPair();
};