53 lines
1.9 KiB
C++
Executable file
53 lines
1.9 KiB
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "TextCounterEntry.h"
|
|
#include "TickableActionBase.h"
|
|
#include "MultiTextCounterAction.generated.h"
|
|
|
|
class UAudioComponent;
|
|
class UMultiTextCounterAction;
|
|
class UObject;
|
|
class USoundCue;
|
|
class UTextBlock;
|
|
|
|
UCLASS(Blueprintable)
|
|
class UMultiTextCounterAction : public UTickableActionBase {
|
|
GENERATED_BODY()
|
|
public:
|
|
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FTickDelegate);
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FTickDelegate Completed;
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FTickDelegate OnTick;
|
|
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
|
|
UTextBlock* TotalBlock;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
FText TotalFormat;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
TArray<FTextCounterEntry> Entries;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
float CountSpeed;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
USoundCue* CountingSound;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
|
|
UAudioComponent* AudioComponent;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
UObject* WorldContext;
|
|
|
|
public:
|
|
UMultiTextCounterAction();
|
|
UFUNCTION(BlueprintCallable, meta=(WorldContext="InWorldContext"))
|
|
static UMultiTextCounterAction* StartMultiTextCounter(UObject* InWorldContext, UTextBlock* InTotalBlock, const FText InTotalFormat, float InCountSpeed, USoundCue* InCountingSound, const TArray<FTextCounterEntry> InEntries);
|
|
|
|
};
|
|
|