33 lines
832 B
C++
Executable file
33 lines
832 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "MULE.h"
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#include "MiniMule.generated.h"
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class AGem;
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UCLASS(Abstract, Blueprintable)
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class FSD_API AMiniMule : public AMULE {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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TArray<AGem*> LostLegs;
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public:
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AMiniMule();
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protected:
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UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable)
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void SetLegsVisibleOnScanner();
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UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintImplementableEvent)
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void OnLegsSetVisible();
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public:
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UFUNCTION(BlueprintCallable, BlueprintPure)
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TArray<AGem*> FindLegsInLevelSortedByDistance() const;
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UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintImplementableEvent)
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void CheatRepair();
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};
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