DRG-Femboy-Voice/Source/FSD/Public/MasteryItem.h
2025-04-15 12:39:31 -07:00

19 lines
444 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "MasteryItem.generated.h"
class UUnlockReward;
USTRUCT(BlueprintType)
struct FMasteryItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 NeededMastery;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
TArray<UUnlockReward*> Unlocks;
FSD_API FMasteryItem();
};