DRG-Femboy-Voice/Source/FSD/Public/JetBootsBox.h
2025-04-15 12:39:31 -07:00

26 lines
706 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ActorTrackingCheatInterface.h"
#include "JetBootsBox.generated.h"
class USpecialEvent;
class UTerrainPlacementComponent;
UCLASS(Blueprintable)
class AJetBootsBox : public AActor, public IActorTrackingCheatInterface {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UTerrainPlacementComponent* terrainPlacement;
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
USpecialEvent* SpecialEvent;
public:
AJetBootsBox();
// Fix for true pure virtual functions not being implemented
};