DRG-Femboy-Voice/Source/FSD/Public/InsectSwarmEnemy.h
2025-04-15 12:39:31 -07:00

19 lines
481 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EnemyDeepPathfinderCharacter.h"
#include "InsectSwarmEnemy.generated.h"
class UParticleSystemComponent;
UCLASS(Abstract, Blueprintable)
class AInsectSwarmEnemy : public AEnemyDeepPathfinderCharacter {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, Transient, meta=(AllowPrivateAccess=true))
UParticleSystemComponent* SwarmParticles;
public:
AInsectSwarmEnemy();
};