DRG-Femboy-Voice/Source/FSD/Public/InfluencerComponent.h
2025-04-15 12:39:31 -07:00

21 lines
610 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Curves/CurveFloat.h"
#include "DebrisActorComponent.h"
#include "InfluencerComponent.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UInfluencerComponent : public UDebrisActorComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRuntimeFloatCurve ProbabilityCurve;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRuntimeFloatCurve ScaleCurve;
public:
UInfluencerComponent();
};