DRG-Femboy-Voice/Source/FSD/Public/InfluenceMap.h
2025-04-15 12:39:31 -07:00

17 lines
379 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CaveInfluenceSet.h"
#include "InfluenceMap.generated.h"
class UObject;
USTRUCT(BlueprintType)
struct FInfluenceMap {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TMap<UObject*, FCaveInfluenceSet> CaveInfluences;
FSD_API FInfluenceMap();
};