DRG-Femboy-Voice/Source/FSD/Public/HeroEnemyAfflictionEffect.h
2025-04-15 12:39:31 -07:00

18 lines
444 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameplayTagContainer.h"
#include "AfflictionEffect.h"
#include "HeroEnemyAfflictionEffect.generated.h"
UCLASS(Abstract, Blueprintable)
class UHeroEnemyAfflictionEffect : public UAfflictionEffect {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGameplayTag TagToAdd;
public:
UHeroEnemyAfflictionEffect();
};