DRG-Femboy-Voice/Source/FSD/Public/HeightenedSenseTracker.h
2025-04-15 12:39:31 -07:00

25 lines
738 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "HeightenedSenseTracker.generated.h"
class AActor;
class IAttackingPointInterface;
class UAttackingPointInterface;
class UHealthComponentBase;
USTRUCT(BlueprintType)
struct FHeightenedSenseTracker {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<AActor> Actor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Export, meta=(AllowPrivateAccess=true))
TWeakObjectPtr<UHealthComponentBase> HealthComponent;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TScriptInterface<IAttackingPointInterface> AttackingPoint;
FSD_API FHeightenedSenseTracker();
};