25 lines
738 B
C++
Executable file
25 lines
738 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "HeightenedSenseTracker.generated.h"
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class AActor;
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class IAttackingPointInterface;
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class UAttackingPointInterface;
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class UHealthComponentBase;
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USTRUCT(BlueprintType)
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struct FHeightenedSenseTracker {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TWeakObjectPtr<AActor> Actor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Export, meta=(AllowPrivateAccess=true))
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TWeakObjectPtr<UHealthComponentBase> HealthComponent;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TScriptInterface<IAttackingPointInterface> AttackingPoint;
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FSD_API FHeightenedSenseTracker();
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};
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