DRG-Femboy-Voice/Source/FSD/Public/Health.h
2025-04-15 12:39:31 -07:00

36 lines
1 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "EHealthbarType.h"
#include "Health.generated.h"
class AActor;
UINTERFACE(BlueprintType, meta=(CannotImplementInterfaceInBlueprint))
class UHealth : public UInterface {
GENERATED_BODY()
};
class IHealth : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
virtual bool IsDead() const PURE_VIRTUAL(IsDead, return false;);
UFUNCTION(BlueprintCallable)
virtual bool IsAlive() const PURE_VIRTUAL(IsAlive, return false;);
UFUNCTION(BlueprintCallable)
virtual AActor* GetOwner() const PURE_VIRTUAL(GetOwner, return NULL;);
UFUNCTION(BlueprintCallable)
virtual float GetMaxHealth() const PURE_VIRTUAL(GetMaxHealth, return 0.0f;);
UFUNCTION(BlueprintCallable)
virtual EHealthbarType GetHealthbarType() const PURE_VIRTUAL(GetHealthbarType, return EHealthbarType::None;);
UFUNCTION(BlueprintCallable)
virtual float GetHealth() const PURE_VIRTUAL(GetHealth, return 0.0f;);
};