DRG-Femboy-Voice/Source/FSD/Public/ForgingSave.h
2025-04-15 12:39:31 -07:00

20 lines
474 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ForgingPendingReward.h"
#include "ForgingSave.generated.h"
USTRUCT(BlueprintType)
struct FForgingSave {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 XP;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FForgingPendingReward> PendingMasteryRewards;
public:
FSD_API FForgingSave();
};