DRG-Femboy-Voice/Source/FSD/Public/FacilityTentacleHeadAnimInstance.h
2025-04-15 12:39:31 -07:00

23 lines
672 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EnemyAnimInstance.h"
#include "FacilityTentacleHeadAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UFacilityTentacleHeadAnimInstance : public UEnemyAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool Searching;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool Melee;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool RangedAttack;
public:
UFacilityTentacleHeadAnimInstance();
};