DRG-Femboy-Voice/Source/FSD/Public/FSDSessionUpdater.h
2025-04-15 12:39:31 -07:00

27 lines
731 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "NewFSDSessionIDDelegate.h"
#include "FSDSessionUpdater.generated.h"
class UFSDLobbyHandler;
class UFSDSessionHandler;
UCLASS(Blueprintable)
class UFSDSessionUpdater : public UObject {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FNewFSDSessionID OnNewFSDSessionID;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UFSDSessionHandler* SessionHandler;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
UFSDLobbyHandler* LobbyHandler;
public:
UFSDSessionUpdater();
};