DRG-Femboy-Voice/Source/FSD/Public/FSDSeasonExpiryResponse.h
2025-04-15 12:39:31 -07:00

20 lines
585 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "FSDSeasonExpiryResponse.generated.h"
USTRUCT(BlueprintType)
struct FFSDSeasonExpiryResponse {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString SeasonExpirationTimeSteam;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString SeasonExpirationTimeSony;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FString SeasonExpirationTimeGDK;
FSD_API FFSDSeasonExpiryResponse();
};