17 lines
433 B
C++
Executable file
17 lines
433 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "FSDAnimationFunctionLibrary.generated.h"
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class UAnimSequence;
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UCLASS(Blueprintable)
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class UFSDAnimationFunctionLibrary : public UBlueprintFunctionLibrary {
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GENERATED_BODY()
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public:
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UFSDAnimationFunctionLibrary();
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UFUNCTION(BlueprintCallable)
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static float GetAnimSequenceLength(const UAnimSequence* AnimSequence);
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};
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