DRG-Femboy-Voice/Source/FSD/Public/ExampleActor.h
2025-04-15 12:39:31 -07:00

30 lines
822 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ExampleUpdatedDelegateDelegate.h"
#include "ExampleActor.generated.h"
UCLASS(Blueprintable)
class AExampleActor : public AActor {
GENERATED_BODY()
public:
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FExampleUpdatedDelegate OnExampleUpdatedEvent;
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Field;
public:
AExampleActor();
UFUNCTION(BlueprintCallable, Reliable, Server)
void Server_ExampleFunction();
UFUNCTION(BlueprintCallable, Client, Reliable)
void Client_ExampleFunction();
UFUNCTION(BlueprintCallable, NetMulticast, Unreliable)
void All_ExampleFunction();
};