DRG-Femboy-Voice/Source/FSD/Public/EventStarterAnimInstance.h
2025-04-15 12:39:31 -07:00

26 lines
774 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "EventStarterAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UEventStarterAnimInstance : public UAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float UseProgress;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsOpenForUse;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsBooted;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool IsEventActive;
public:
UEventStarterAnimInstance();
};