DRG-Femboy-Voice/Source/FSD/Public/EntranceFeature.h
2025-04-15 12:39:31 -07:00

30 lines
857 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "ECaveEntrancePriority.h"
#include "ECaveEntranceType.h"
#include "RoomFeature.h"
#include "EntranceFeature.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UEntranceFeature : public URoomFeature {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Location;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FRotator Direction;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ECaveEntranceType EntranceType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ECaveEntrancePriority Priority;
public:
UEntranceFeature();
};