26 lines
722 B
C++
Executable file
26 lines
722 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "DebrisLocationFinder.h"
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#include "DropRockCrackerPodsSpawner.generated.h"
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class AActor;
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class APlagueMeteor;
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UCLASS(Blueprintable)
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class ADropRockCrackerPodsSpawner : public ADebrisLocationFinder {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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APlagueMeteor* meteor;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftClassPtr<APlagueMeteor> MeteorActorClass;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftClassPtr<AActor> RockCrackerIndicationClass;
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public:
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ADropRockCrackerPodsSpawner();
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};
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