27 lines
775 B
C++
Executable file
27 lines
775 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "DeepPathfinderCharacter.h"
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#include "DroneCharacter.generated.h"
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class UHealthComponent;
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class UOutlineComponent;
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class USimpleObjectInfoComponent;
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UCLASS(Abstract, Blueprintable)
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class ADroneCharacter : public ADeepPathfinderCharacter {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UHealthComponent* HealthComponent;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UOutlineComponent* OutlineComponent;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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USimpleObjectInfoComponent* ObjectInfo;
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public:
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ADroneCharacter();
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};
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