DRG-Femboy-Voice/Source/FSD/Public/DrinkSave.h
2025-04-15 12:39:31 -07:00

18 lines
440 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "DrinkSave.generated.h"
USTRUCT(BlueprintType)
struct FDrinkSave {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSet<FGuid> UnlockedDrinks;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool HasUnlockedSpecial;
FSD_API FDrinkSave();
};