DRG-Femboy-Voice/Source/FSD/Public/DeepDiveTemplateItem.h
2025-04-15 12:39:31 -07:00

33 lines
1,017 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DeepDiveTemplateItem.generated.h"
class UMissionComplexity;
class UMissionDuration;
class UMissionTemplate;
USTRUCT(BlueprintType)
struct FDeepDiveTemplateItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UMissionTemplate* mission;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Probability;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UMissionDuration*> AllowedDurations;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UMissionComplexity*> AllowedComplexities;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool CanOnlyAppearOnce;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool CanOnlyAppearOncePerDeepDiveSet;
FSD_API FDeepDiveTemplateItem();
};