DRG-Femboy-Voice/Source/FSD/Public/CommunityGoalStateResponse.h
2025-04-15 12:39:31 -07:00

29 lines
883 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CommunityGoalStateResponse.generated.h"
USTRUCT(BlueprintType)
struct FCommunityGoalStateResponse {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool isGoal;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool isRecruitment;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool FreeBeers;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float TimeLeftSeconds;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 LastUpdateGoalsID;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 CurrentGoalPeriodID;
FSD_API FCommunityGoalStateResponse();
};