DRG-Femboy-Voice/Source/FSD/Public/CommnuityRewardBundle.h
2025-04-15 12:39:31 -07:00

23 lines
557 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "CommunityReward.h"
#include "CommnuityRewardBundle.generated.h"
class UObject;
UCLASS(Blueprintable)
class UCommnuityRewardBundle : public UDataAsset {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FCommunityReward> Rewards;
public:
UCommnuityRewardBundle();
UFUNCTION(BlueprintCallable, meta=(WorldContext="WorldContext"))
void AwardRewards(UObject* WorldContext);
};