47 lines
1.3 KiB
C++
Executable file
47 lines
1.3 KiB
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Blueprint/UserWidget.h"
|
|
#include "ClaimableRewardEntry.h"
|
|
#include "ClaimableRewardEntryWidget.generated.h"
|
|
|
|
class UClaimableRewardEntryWidget;
|
|
|
|
UCLASS(Abstract, Blueprintable, EditInlineNew)
|
|
class UClaimableRewardEntryWidget : public UUserWidget {
|
|
GENERATED_BODY()
|
|
public:
|
|
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FWidgetDelegate, UClaimableRewardEntryWidget*, EntryWidget);
|
|
|
|
UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FWidgetDelegate OnRewardClaimed;
|
|
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FClaimableRewardEntry Data;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FText ButtonText;
|
|
|
|
public:
|
|
UClaimableRewardEntryWidget();
|
|
protected:
|
|
UFUNCTION(BlueprintCallable)
|
|
void SignalRewardClaimed();
|
|
|
|
public:
|
|
UFUNCTION(BlueprintCallable)
|
|
void SetData(FClaimableRewardEntry InData);
|
|
|
|
protected:
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void ReceiveMoveIn(float InStartDelay);
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void ReceiveDataChanged();
|
|
|
|
public:
|
|
UFUNCTION(BlueprintCallable)
|
|
void MoveIn(float InStartDelay);
|
|
|
|
};
|
|
|