DRG-Femboy-Voice/Source/FSD/Public/CarvedResourceData.h
2025-04-15 12:39:31 -07:00

32 lines
901 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "ResourceData.h"
#include "CarvedResourceData.generated.h"
class AProceduralSetup;
class UCarvedResourceCreator;
UCLASS(Blueprintable)
class FSD_API UCarvedResourceData : public UResourceData {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Export, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UCarvedResourceCreator> CarvedResourceCreator;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float UnitsPerCarver;
public:
UCarvedResourceData();
UFUNCTION(BlueprintCallable, BlueprintPure)
UCarvedResourceCreator* LoadResourceCreator() const;
UFUNCTION(BlueprintCallable, BlueprintPure)
float GetUnitsPerCarver() const;
UFUNCTION(BlueprintCallable, BlueprintPure)
float GetTargetAmount(AProceduralSetup* pls) const;
};