DRG-Femboy-Voice/Source/FSD/Public/CarveWithColliderOperationData.h
2025-04-15 12:39:31 -07:00

42 lines
1.3 KiB
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CarveOptionsCellSize.h"
#include "ECarveFilterType.h"
#include "EPreciousMaterialOptions.h"
#include "MatrixWithExactSync.h"
#include "CarveWithColliderOperationData.generated.h"
class UStaticMesh;
class UTerrainMaterial;
USTRUCT(BlueprintType)
struct FCarveWithColliderOperationData {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 OperationNumber;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UStaticMesh* StaticMesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UTerrainMaterial* Material;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
ECarveFilterType CarveFilter;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FMatrixWithExactSync Transform;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ExpensiveNoise;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EPreciousMaterialOptions Precious;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
CarveOptionsCellSize CarveCellSize;
FSD_API FCarveWithColliderOperationData();
};