18 lines
455 B
C++
Executable file
18 lines
455 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Object.h"
|
|
#include "CampaignRequirement.generated.h"
|
|
|
|
class AFSDPlayerController;
|
|
class UCampaign;
|
|
|
|
UCLASS(Abstract, Blueprintable, EditInlineNew)
|
|
class FSD_API UCampaignRequirement : public UObject {
|
|
GENERATED_BODY()
|
|
public:
|
|
UCampaignRequirement();
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
bool IsRequirementMet(AFSDPlayerController* Player, UCampaign* Campaign) const;
|
|
|
|
};
|
|
|