DRG-Femboy-Voice/Source/FSD/Public/BurrowComponent.h
2025-04-15 12:39:31 -07:00

23 lines
728 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "BurrowComponent.generated.h"
class UAnimMontage;
UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UBurrowComponent : public UActorComponent {
GENERATED_BODY()
public:
UBurrowComponent();
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintImplementableEvent)
void Unburrow(UAnimMontage* customMontage);
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable)
void CallBurrow(bool isBurrowing, UAnimMontage* customMontage);
UFUNCTION(BlueprintAuthorityOnly, BlueprintCallable, BlueprintImplementableEvent)
void Burrow(UAnimMontage* customMontage);
};