DRG-Femboy-Voice/Source/FSD/Public/BumpPlayerHit.h
2025-04-15 12:39:31 -07:00

20 lines
479 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Engine/NetSerialization.h"
#include "BumpPlayerHit.generated.h"
class APlayerCharacter;
USTRUCT(BlueprintType)
struct FBumpPlayerHit {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector_NetQuantize force;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
APlayerCharacter* Player;
FSD_API FBumpPlayerHit();
};