DRG-Femboy-Voice/Source/FSD/Public/BoscoAbilityTarget.h
2025-04-15 12:39:31 -07:00

20 lines
473 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "BoscoAbilityTarget.generated.h"
class AActor;
USTRUCT(BlueprintType)
struct FBoscoAbilityTarget {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FVector Location;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
AActor* Actor;
FSD_API FBoscoAbilityTarget();
};