DRG-Femboy-Voice/Source/FSD/Public/BarleySpawnItem.h
2025-04-15 12:39:31 -07:00

19 lines
431 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BarleySpawnItem.generated.h"
class UResourceData;
USTRUCT(BlueprintType)
struct FBarleySpawnItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UResourceData* Resource;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Weight;
FSD_API FBarleySpawnItem();
};