26 lines
697 B
C++
Executable file
26 lines
697 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "ProjectileAttack.h"
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#include "Templates/SubclassOf.h"
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#include "BallisticProjectileAttack.generated.h"
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class AProjectile;
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UCLASS(Blueprintable, EditInlineNew)
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class UBallisticProjectileAttack : public UProjectileAttack {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<AProjectile> Projectile;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float ProjectileArc;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float Gravity;
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public:
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UBallisticProjectileAttack();
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};
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