DRG-Femboy-Voice/Source/FSD/Public/BTService_UpdateMoveToTarget.h
2025-04-15 12:39:31 -07:00

27 lines
815 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/BTService.h"
#include "BehaviorTree/BehaviorTreeTypes.h"
#include "BTService_UpdateMoveToTarget.generated.h"
UCLASS(Blueprintable)
class UBTService_UpdateMoveToTarget : public UBTService {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBlackboardKeySelector TargetKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBlackboardKeySelector TargetLocationKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float LookAheadTime;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float VerticalOffset;
public:
UBTService_UpdateMoveToTarget();
};