17 lines
409 B
C++
Executable file
17 lines
409 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "GameFramework/Actor.h"
|
|
#include "AsyncLevelPersistanceActor.generated.h"
|
|
|
|
class UObject;
|
|
|
|
UCLASS(Blueprintable)
|
|
class AAsyncLevelPersistanceActor : public AActor {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
TArray<UObject*> References;
|
|
|
|
AAsyncLevelPersistanceActor();
|
|
};
|
|
|